Deployment:
Dawn of War
Primary
Objective: Annihilation
Secondary
Objective: Seize Ground
The
Enemy:
2 Company
Command squads, both with Chimera
1 huge
platoon, full strength, all the heavy weapons squads (and possibly a
kitchen sink)
1 Leman
Russ Battle Tank
1
Valkyrie
2 veteran
squads, one with Chimera
1 Rough
rider squad
1
Sentinel squadron
Renegade heavy weapons teams
The
Battle:
Round
three put the boyz on table one facing one of the nicest converted
guard armies I had seen in a while. Renegade guards using bits from
half a dozen plastic kits across a few manufactures. Pretty but not
very threatening.
Renegade Sentinel
The guard
won the roll off and opted to deploy first. Picking the table edge
with three of the four objectives for the primary mission. The boyz
opted to all reserve with the sneaky stuff doing what it does best.
Turn one saw the guards perform a general advance. Which was repeated
in turn two with heavy weapons squads trying to get into position on
the flanks for side shots on the Wagons when they showed up.
Kommandos running amok
Deff koptas doing the same on the other side of the battlefeild
Three of
the wagons arrived a split second before the koptas showed up. The
koptas took out the weapons squad on the flanking threatening the
wagons. Mhaz and the Sneaky Gits showed up on the opposite flank.
Between them, they destroyed two Chimeras and all the Rough Riders.
For salt in the wound the Company commander's squad was pinned.
Under pressure from both side the guards tried to consolidate on one
flank, abandoning the objectives to the approaching wagons.
The huge
guard platoon assaulted Mhaz and the Sneaky Gits, destroying the Gits
and putting a wound on the boss.
Wild boyz stampede the Guards forward element
The rest
of the guard tried to put holes in the approaching wagons and
succeeded in stunning ta battle wagon. The Valkyrie with vets and
the second company commander chimera moved a bit to close to the Ork
edge in a bid to get shots on the wagons and this left them exposed
if the last wagon showed up. Which it duly did. The Valkyrie failed
to dodge and was destroyed and the veterans pinned. The Boyz jumped
out and beat the crap out of the chimera. Immobilising it and
destroying its weapons. The guard continued hitting away at Mhaz
hidden power weapons claiming a few more wounds. The rest of Guard
continued to fall back from the wagon wall.
The Guard
persistence paid off and Mhaz was killed by the guardsmen. However,
it was a too little too late as the wagon wall rolled over all bar
one of the objectives. The boyz disembarked long enough to destroy
the sentinels that were lurking in a building hoping for the wagons
to pass. The game
ended with the Orks completing most of the primary mission and all of
the secondary mission.
Battle wagons start chasing after Chimera
The
Result: 16-4
The three
wins put the boyz in the lead, eight points clear of their rivals.One of the
cool aspects of the Prague event is that the venue is a school hall
and most of the players travel and stay there over night. Also nearby
is a pretty decent steak restaurant. After steaks, it was back to the
hall for some grudge matches. First up was Vaclav toting his Crowe
purifier list. Orks do not like Purifiers at all but they were able
to fight them to a draw. With Mhaz getting sucked into the warp
after accepting a challenge from Crowe. Second in the fray was Vit's
(Czech Etc team) guard with tactical advise (ie endless slagging)
from the rest of the Czech ETC team. Third up was going to be Thomas(Czech ETC
captain) but the boyz started to fade before we could start and we
called it a day (getting old I guess). As day one ended I left blissfully unaware of two
things. One, the clocks went forward that night (balls!!) and two, Wolves were on the prowl.
Wolves on the prowl
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