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A random series of articles on war gaming in 40K, FOW and other systems. The headings are, WiP; Conversions and models in various states of assembly. PiP; Paint works on various models. Mission Critical; scenarios or missions to bring a bit of a twist to a normal game. MiA; rules for units and characters that could/should/might appear in a game. Dig In; How to guides on making various types of terrain for different game systems. Sit Rep; Battle reports and after action reports on games played

Tuesday, November 9, 2010

Sitrep (40K); Dominion day three

Dominion day III

round one Vs Jan Karnowski (aka roadkill)
mission; annihilation
deployment; Spearhead

Jan's army army consisted of
HQ1 : 1 Big Mek (35) kustom force field (50) - [85 pts]
HQ2 : 1 Weirdboy (55) Warphead upgrade (30) - [85 pts]
Troop 1 : 30 Boyz (30x6) 3 big shoota (3x5) Nob (10) power klaw (25) bosspole (5) - [235 pts]
Troop 2 : 30 Boyz (30x6) 2 big shoota (2x5) Nob (10) power klaw (25) bosspole (5) - [230 pts]
Troop 3 : 30 Boyz (30x6) 3 rokkit launcha (3x10) Nob (10) power klaw (25) bosspole (5) - [250 pts]
Troop 4 : 30 Boyz (30x6) 3 rokkit launcha (3x10) Nob (10) Power klaw (25) bosspole (5) - [250 pts]
Troop 5 : 10 Gretchin (10x3) Runtherd (10) - [40 pts]
Troop 6 : 1 Deff Dread (75) 2 Skorcha (2x5) grot riggers (5) armour plates (10) - [100 pts]
FA : 2 Warbuggies (2x30) 2 twin-linked rokkit launcha (2x5) – [70 pts]
HS1: 3 Killa Kans (3x35) 3 grotzooka (3x10) - [135 pts]
HS2: 3 Killa Kans (3x35) 3 grotzooka (3x10) - [135 pts]
HS3: 3 Killa Kans (3x35) 3 grotzooka (3x10) - [135 pts]

This was a grudge match with Jan looking for pay back for the beating he got at Gaelcon. We decided to play annihilation regardless of the actual mission for the round since this seemed to be to only proper way for Orks to settle their disagreement, Fortunately the first mission rolled was annihilation so we could get down to the scrap with minimum fuss. Scott was trying out his Orks for the first time and was on the table beside us commented he was looking for tips on how to use the Orks properly. Considering my plan and Jan's plan involved rushing forward and pummeling each other, I'm not sure what kind of tips he picked up :)
Jan deployed behind his Kan wall while the real boyz deployed behind their buggy wall.  The game started well with the real boyz stealing the initiative and rolling forward. In response the fake boyz shuffled about and generally acted like grots while the Kans advanced creating gap in the lines. The battle wagons rolled in and destroyed a couple of kans but this time the wall held. A forlorn hope sally killed the big mek and Weirdboy at the cost of a warboss and a unit of orks. The fake orks surviving kans scuffled about while their boyz stumbled forward. The deff rollas hit the kan wall again this destroying all the walkerz bar one. Unfortunately this meant they moved less than 6" Jan declared a Waaagh and 150+ attack later all the wagons were toasted.  This left three big mobs of fake Orks bunched up ie a burnas boyz wet dream. Eleven template weapons fired and toasted 60+ boyz much to Jan's disgust and my amusement. The survivors attacked the burna boyz and meganobs and wiped them out.  The game end in a draw with both sides on eight kill points. I would have liked another turn to bag the last killa kan but we were out of time.

round Two Vs Scott(aka copycat)
mission; seize ground
deployment; Dawn of War

Scott's army consisted of
HQ1: Warboss(60), Eavy Armour(5), Big Choppa(5), Attack squiq(15), Bosspole(5), Cybork Body(10)-[100]
HQ2: Big Mech(35), Cybork Body(10), Kustom Force Field(50)-[95]
Elite1: Nobz in Dedicated Transport 1- [310]
Nob A - Painboy(50), Cybork Body(5)
Nob B - Nob(20), Cybork body(5),PowerKlaw(25),Bosspole(5)
Nob C - Nob(20), Cybork Body(5), PowerKlaw(25)
Nob D - Nob(20), Cybork Body(5), PowerKlaw(25), Waaagh Banner(15)
Nob E - Nob(20), Cybork Body(5), Bosspole(5)
Nob F - Nob(20),Cybork Body(5)
Nob G - Nob(20) , Cybork Body(5),Kombi Shoota,scorcha(5)
Elite 2: 8x Burnas-[120]
Troop 1: Nobz in Dedicated Transport 2- [310]
Nob A - Painboy(50), Cybork Body(5)
Nob B - Nob(20), Cybork body(5),PowerKlaw(25),Bosspole(5)
Nob C - Nob(20), Cybork Body(5), PowerKlaw(25)
Nob D - Nob(20), Cybork Body(5), PowerKlaw(25), Waaagh Banner(15)
Nob E - Nob(20), Cybork Body(5), Bosspole(5)
Nob F - Nob(20),Cybork Body(5)
Nob G - Nob(20) , Cybork Body(5),Kombi Shoota,scorcha(5)
Troop 2 : 20x Ard Boyz(200)- Nob(10), Bosspole(5), PowerKlaw(25)-[240]
Heavy 1 : Battlewagon(90), Armour Plates(10), Deff Rolla(20), Grabbin Klaw(5), Grot Rigger(5), Red Paint Job(5), Stikkbomb Chukka(5), 1x Big Shoota(5)- [145]
Heavy 2 : Battlewagon(90), Armour Plates(10), Deff Rolla(20), Grot Riggers(5), 1x Big Shoota(5)- [130]
Dedicated Transport 1 : Battlewagon(90), Armour Plates(10), Deff Rolla(20), Grabbin Klaw(5), Grot Rigger(5), Red Paint Job(5), Stikkbomb Chukka(5), 2x Big Shoota(10)- [150]
Dedicated Transport 2 : Battlewagon(90), Armour Plates(10), Deff Rolla(20), Grabbin Klaw(5), Grot Rigger(5), Red Paint Job(5), Stikkbomb Chukka(5), 2x Big Shoota(10)- [150]

Scott's army was dictated by what he could paint in time and what was the exact opposite of his Tau army. Scott won the roll and opted to roll on turn one with all his wagons grouped around the big mek. In response the real boyz rolled on in two groups the first was the wagons grouped around the Big Mek. The second was the buggies of to one flank. Night fighting and Bs2 meant nothing much happened in the first turn.  Scott continued to roll forward.  The buggies swooped in trying to get side shots on his wagons with no effect. The response was typical Ork with the fake ork wagons deff rolling the buggies destroying eight of the nine vehicles. However, the buggies sacrifice was not in vain since the fake Orks were in deff rolls range of the real Orks. One battle wagon was destroyed by a deff rolla attack while the warboss and a nob bagged another two in close combat. With Scott boyz losing most of their mobility things were looking grim. His nobz destroyed a wagon before between tank shock and deff rollas they were destroyed.  His remaining wagon decided to go down fighting and destroyed another wagon before his entire force  was wiped out.

round one Vs Shane (aka emperors champion)
mission; capture and control
deployment; pitched battle

Shane's army consisted,
Emperor's Champion - 140, Accept Any Challenge
Sword Brethren Terminator Squad - 215, 5x Terminators, Furious Charge, 2x TH/SS, 3x LC,
Sword Brethren Terminator Squad - 215, 5x Terminators, Furious Charge, 2x TH/SS, 3x LC
Dreadnought - 173, Venerable, Tank Hunter, ML, TL Lascannon, Smoke, EA
Crusader Squad - 105,5x Initiates,Meltagun, Powerfist, w/ Rhino, EA, Smoke, Searchlight - 59
Crusader Squad - 105, 5x Initiates, Meltagun, Powerfist,w/ Rhino EA, Smoke, Searchlight - 59
Crusader Squad - 91, 5x Initiates, Flamer, Frag Grenades, LRC - 294, Blessed Hull, Smoke, Searchlight
LRC - 294, Blessed Hull, Smoke, Searchlight

Shane was looking for pay back for Conclave. The last time we fought he used tactics and points denial to suffer a 15-5 loss. This time he was up for a scrap. The terminators/landraiders deployed on his objective opposite the battlewagons, while the dreadnought deployed the opposite flank trying to get a side shot. Turn one saw the battle wagons and landraiders move towards each other while the buggies duelled with the dreadnought.  The buggies immobilised the dread at a loss of two buggies they then spent the rest of the game trying to shoot it in back and failed miserably. The wagons hit the landraiders destroying one before a wagon was destroyed by Thunderhammers.  The burna boyz went in and took out a squad of terminators before the second squad destroyed them.  The mega nobs broke though the line and destroyed a newly arrived squad of initiates.  The boyz swarmed the surviving terminators to bring them down with sheer weight of attacks.  The game ended in forty minutes with the boyz holding both objectives.

The day ended with the real Orks tied on battle points Jan's fake Orks at 45 battle points for third/fourth place. It came down to Vp's ie who had done the most damage on the day. Happily the real orks were more desturctive and picked up a bonus prize for most destructive army as well as a spot prize for quickest victory.

Overall the day was a good 'un but driving up and down on the same day was a pain in the ass next time I'm going to over night either the day before or after and hopifully get a christmas shop in as well.


(what, no pics? In a stroke of genius I forgot to bring the camera with me. Its shame one of the best images of the day was were real Orks fought the fake orks on round one. There was a line in the centre of the table were the two armies met with wrecked walkerz, wagons and 150+ boyz beating the tar out of each while the rest of the table was untouched)

1 comment:

Anonymous said...

you plonker all my hard work & i don't get to see it. tu tu tu.lol

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