Background
By August 1944 the
Russian 53rd Tank brigade supported by the 71st
Guards heavy tank regiment captured the village of Ogledow expanding
the Russian bridgehead across the Vistula. The seal breach the
Germans committed the 16th panzer division supported by
the 501st heavy tank battalion equipped with the new King
Tiger tanks. As daz breaks the Germans begin their assault
Design notes
The battle of a Ogledow
is based off Dave Brown's WWII eastern front scenarios book for
battle group panzer grenadiers
Terrain:
Villages, and the farm
count as buildings.
Hay Fields count as
concealing terrain for infantry and open terrain for vechicles
Woods counts as
concealing terrain for all units.
Forces:
The Germans -attacking
( approx 2210 points)
1 armoured infantry
company HQ, 2 panzerfaust command teams and 1 antitank section
2 armoured infantry
platoons with command panzer faust and 2 squads
1 armoured heavy
platoon, 2 MG section. 1 mortar section and 1 gun sections
1 armoured mortar
platoon with 2 sections of 12cm mortars
1 heavy tank platoon
with 2 king tigers
1 tank platoon with 3
PIV
1 tank platoon with 1
Panther
Limited air support-Hs
129B
The Russian Garrison
-defending (approx 1240 points)
1 tank company
commander in T34/85
1 tank company of T
34/76 with 2 tank platoons at full strength
1 tank company of T
34/85 with 2 tank platoons at minimum strength
1 mechanised infantry
company with 2 platoons. 1 attached AT rifle platoon and 1 MG platoon
1 mechanised infantry
mortar company with 2 platoons
Russian Delayed
reserves (approx 1580 points)
Limited air support-
IL-2 Shturmovik
1 guards heavy tank
company with 2 platoons of IS-2s
1 guards heavy assault
company with 1 platoon of ISU-152s
1 submachince gun
company with two platoons
Special rules:
Bad day to be a King
Tiger
Ogledon was one of the
first battles with the new King Tiger tank. Rushed development,
determined Russian resistance and bad terrain made for a bad début.
The King Tigers treat all terrain as very rough going.
Deployment;
The Russian garrison
deploys first and deploy any where north of the roads into Ogledow.
Units may not start the game dug-in.
The Germans with 12”
of the southern table edge.
The Russian delayed
reserve arrive from the North road
Who goes first:
The Germans go first.
Game length:
The game last twelve
turns or until one of the companies breaks contact
Victory conditions
There is only one
objective, the village of Ogledan. Place an objective marker at the
northern end of the village. At the end of the game which ever side
holdes the objective is the winner. If the objective is contested by
both sides then the Russian win. If either company break contact then
the other side wins be default.
Afterwards.
No photos of the battle
for Ogledan yet but below are some of the photo of a re fight of the
battle for Snoder river. This time with battle moved to the Western Front
with British infantry trying to prevent my HG grenadiers from
capturing a bridge some where in France. Both list were adjusted based on what the players could feild.
View from the British defences
View from the German starting line
British Mortar observer deploys a bit to far forward
Motorised scout platoon breaches the british frist line
With the rest of the company following quickly behind them
End game the germans take control of the bridge after a furious assault which broke the british and nearly broke the germans. The dice represent pinned units ie everybody bar the Marders
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