intro
A random series of articles on war gaming in 40K, FOW and other systems. The headings are,
WiP; Conversions and models in various states of assembly.
PiP; Paint works on various models.
Mission Critical; scenarios or missions to bring a bit of a twist to a normal game.
MiA; rules for units and characters that could/should/might appear in a game.
Dig In; How to guides on making various types of terrain for different game systems.
Sit Rep; Battle reports and after action reports on games played
Showing posts with label chain of command. Show all posts
Showing posts with label chain of command. Show all posts
Monday, May 25, 2020
Thursday, March 23, 2017
Thursday, March 16, 2017
Monday, September 5, 2016
Thursday, August 18, 2016
Monday, November 3, 2014
Thursday, July 10, 2014
Monday, September 16, 2013
Monday, July 15, 2013
It is a war out there (comparing WW2 rules sets)
It is good times for WW2 wargames players these days. For reason unknown several new rules are out or coming out to challenge some of the traditional rules sets. As a bonus most of these new rules sets are backed up by some generous new miniature lines. But which system to pick from? Below is my thought on some of the WW2 rules set I have tried or would like to try.
Labels:
battle group,
Bolt_Action,
chain of command,
FOW,
rapid fire,
WW2
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