Round
three b (or who is tougher Orks or Ogryns)
Primary
Mission: Annilation
Secondary
none
Deployment:
Pitched battle
The
enemy; Vit playing Imperial Guard
The
army:
Commissar
lord
1
squad or 10 Ogryns
2
Vendettas
4
squads of ten vets in chimeras
2
squads of hyrdas
After
day one we went to nearby restaurant that does the best steak in
Prague with the longest wait timing to go with it. Vit's nickname is
the Mad Hampster. he is a bit crazy and was convinced Ogryns could
take on the green tide. There was only one to settle this so back
to the venue
The
green tide won the roll off and opted to go first with two shoota
mobs and a big mek opting to go up front with the rest opting to roll
on. The Mad Hamster opted delploy a single squad of vets then steal
the initiative and roll everything on. A hail of bullets killed hail
a dozen orks, return fire took a out a couple of tree, scratched
some paint work but that was about it.
The
deployed vets opted to suicide themselves to take out a squad of
killa kans which approaching the ogryns led by the Commissar Lord.
Elsewhere the guard opened fire on the kans trying to remove the
instant ogryn death weapons, some kans where destoyed but by and
large they where intact.
The
orks responded by attacking the vets and their chimera, the vets went
down fast but the chimera exploded and took out half the mob. Mean
while the boyz opened fire and down a vendetta.
The
ogryns pushed forward and fired ogryns their rippa guns decimating a
shoota mob. The nearest kan mob got hit with everything available
and lost a kan while the other two mobs were destroyed.
The
Kans went into the Ogryns killing two with the commissar lord passing
both his invulnerable saves. The guard responded by moving into
range flaming the closing orks. The ogyrns pulled the arm off on the
killa kans..
The
Orks waaaghed. hitting pretty much everything in the guard army. A
slugga mob hit the Ogyrns, killing the Commissar lord and wounding an
ogryns while the kans missed with everything. The respond the Ogryns
also missed with pretty everything. To make it worse they failed
their leadership test and tried to flee only to be ran down by the
boyz.
With
that the Mad Hampster conceded that orcs were tougher than Ogryns,
complaining killa kans and unsporting orks :)
Round
Four
Primary
Mission: capture and control (multi objectives)
Secondary
Kill points
Deployment:
Pitched battle
The
enemy; Jan playing Marines
The
army:
1
Chaplain
1
librarian
1
tech marine with thunderfire cannon
1
squad of devastators with 4 missile launchers
1
squad of 5 terminators with Hammer and shield
1
squad of five marines in razorback with las/plas
1
squad of marines ten marines in two combat squads one with lascannon
1
predator with auto cannon and lascannons
1
typhoon speeder
1
attack bike squad with 2 bikes
1
rifle dread
1
ironclad dread in a pod
The
green tide won the roll off and opted to go first with two slugga
mobs up front with a big mek. The marines responded with some combat
squads deployed near objectives. The marines then stole the
initiative. The Ironclad arrived near a slugga mob while the rest of
the marines walked or ran into place.
In
reply all the orks rolled on ran forward. The big mek left the slugga
mob to join the other mob further from the ironclad. The other
slugga mob then went for the iron clad ripping off its hammer and
loosing a few boyz in return.
The
Marines replied with the chaplain leading a combat squad and the
bikes into an assault to support the dread. Most of the boyz were
kiled but enough survived to pin the squads. The Thunderfire cannon
lived up to its name mauling the other slugga mob. The anti weapons
went hunting kans with little effect.
Orks and terminators face off
The
Orks opted to Waaagh, a shoota mob joined the melee with the iron
clad while the damaged slugga mob assaulted a nearby combat squad.
One marine survived and fled but the mob rolled badly for its free
move, elsewhere the Chaplain suffered a fatal klaw to the face while
his squad was destroyed and the bikes opted to flee.
The
bunched up mob of slugga boyz was to good a target to miss the
thunderfire cannon fired and reduced the mob to a single wounded Nob.
Elsewhere the anti tank guns where beginning to make their presence
felt destroying three kans and badly damaging a few more. The attack
bikes moved into position to finished a kan squad but failed to
damage leaving it open to attack by a weaponless kan. The Ironclad
finished off the first slugga mob but stayed locked in combat with
the newly arrived shootas. The Liberian opted to gate and moved a
scoring unit on to an uncontested objective while the terminators
closed on the wound nob.
Ironclad vs Power klaw
A
slugga mob assault the drop pod to get an extra few inches of
movement. The result was a weapon destroyed drop pod and a badly
grouped up mob of Orks. The armless kan wounded the bikes who
predictable ran away leaving the kan to go after the now scoring
combat squad. Elsewhere the last kan mob sited the sole survivor
from a marine combat squad and gunned him down.
Again
the grouped up mob was to tempting a target to miss for the
thunderfire cannon this time there no survivors including a big mek.
The anti tank weapons now started to fire at the wounded nob who went
to ground to stay alive. The Ironclad finally was destroyed, freeing
up the shoota mob to go after the scoring marine squad. The combat
squad was assaulted by the armless kan but quickly destroyed it with
krak grenades while. The terminators got in an assault on the last
kan mob.
The
orcs respond by blowing up the drop pod and moving to recapture the
marine held objective. The kans and terminator when into each with
the kans coming out the worst for it. The
libarian left the scoring squad and moved to block the advancing
green tide. The thunderfire cannon fired on the threatening mob
killing several. But this turned out to be a mistake because al the
casualties took the librarian out of assault range preventing him
from pinning the squad.
In the final
turn the orks assaulted the scoing unit destroying their transport
and leaving sole survivor contesting the objective. The marines
respond by turbo boosting the landspeeder into cover(????) to contest
the Ork held objective.
Result
Win Ork 14-6
Round
five
Primary Mission:
capture and control (two objectives)
Secondary Kill
points
Deployment:
pitch battle
The enemy; James
playing Chaos marines
The army:
2 sorcerers with
lash
2 squads of 5
hurgel marines
2 squads of
three Obliterators
2 squads of ten
marines in rhinos
1 predator
The final round
had the orks in eighth place with a possible top three finish if they
could get a good result. The final game was against double lash. To
make it more interesting the lashes were on the sorcerers hidden in
units so the boyz could not snipe them early in the game.
The green tide
won the roll off and opted to go first The orks were spread evenly
across the deployment not knowing where the marines might go.
Strangely the marines abandoned their flag opting instead to bunker
up in one corner.
So games are an absolute treat to play
with Orks and unfortunately for James this was one of them. The boyz
surged forward the lashes fired and group the boyz tightly but the
obliterators failed to deliver. By turn three the boyz hit the
castle. The first wave consisting of a single badly damaged mob
faired badly and was cut down, But that was just the first wave in
turn three slugga mobs backed up by two kans hit the castle and it
was carnage. Marines killed dozens of boyz but the was always more.
On turn five the castle collapsed and marines were forced to fight in
isolated pockets. By turn six the marines were down to a single
immobilised and weaponless predator locked in combat with a power
klaw nob. The game ended before the noby could strike the death blow
to the marine army. The highlight of the game was when a shoota mob
managed to congo line across the table to claim both flags while the
slugga mobz beat up the marines.
result. Win Orks 19-1
When the dust had settled the orks had
came fourth in battle and overall. The main losses were driven by
missing a game and not getting the army scored for painting. The ref
doing to painting scores called over while the mobs were in transit,
ie boxes, and not being able to see the models their score was not
too impressive. Overall great craic the czech were good fun to play.
Rumour has it of a Czech tournament with a cash prize of 500 euro.
Tempting but I think it might just bring out the worst in players but
then again 500 euro to play 40K?
Doh for got the picture link
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