Round 3: Purge the Alien with Hammer and Anvil deployment
The
enemy: Daemon played by Alexander
Enemy sighted
Fate
Weaver
Lord of
change
3 Daemon
Princes
3 Flamer
packs
2 Horror
Packs
The
battle:
Daemons,
I hate daemons. Playing the Flying Circus in a kill points mission is
high on the list of things not to do. Still the battle was for table
one and it is better to play good opponents then get a good placing.
The Sisters won the roll off and forced the Daemons to go first. The
Sisters deployed the guard platoons up front with Sisters at the back
denying potential drop zone. Most of the soft kills went into
reserve. St Jude deployed in the centre.
Guard Vs flamers
The
battle started well. The wrong wave of Daemons arrived. Two units of
flamers suffered a mishap but were just delayed. The Sisters replied
with vengeance. The Flamer squad was wiped out, to give the Sister
and unexpected first blood. 1 Horror pack suffered the attention of S
Jude who flamed then assault them to reducing them to a handful of
models. The second Horrors pack was hit with lasguns and took heavy
loss.
A Lord of
Change, a Daemon Prince emerged from the Warp. The two missing packs
flamers also returned. The Lord of Change mutated St Jude into
spawn. The flamers blasted a guard platoon forcing it to flee. St
Jude re-appeared and again attacked the Horrors wiping out the unit.
Two Dominion squads arrived and gunned down the last Horror pack.
One pack of flamers was wiped and the other was reduced to a single
model.
Dominons purge the Horrors
Fate
Weave and another Prince emerged from the warp. St jude got spawned
again. The lord of Change went after the Dominions wiping out a
squad. The Daemon prince went after the guard but had little effect.
St Jude got to again and cut down a Spawn. The rest of the army
opened fire on a single Daemon prince who brushed off most of the
fire and was reduced to a single wound.
St Jude Vs Chaos spawn
The last
Prince arrived. The Greater Daemons started to target the guard
aggressively with boon of mutation spawning more Chaos Spawn. .The
Sisters shot down the Lord of Change and a Guard platoon finished him
off with a bayonet charge.
Able-2 waits for targets to arrive
The
Remaining Daemons continued to decimate the Sisters with warp
breath, boon of mutation and gaze of chaos accounting for all the
transports. In addition, the Daemons and the new spawn units began
to assault the weaker guard units looking for more kill points. The
pyskers weaken resolve of Fate Weaver and the Sister shot him and he
was banished (his leadership was reduced th five but he rolled an
eleven for his bugger off test, anyway). St Jude cut down another
spawn. In combat the Greater daemons finished off a guard platoon and
command squad
The game
ended with St Jude locked in combat with several Spawn and the guard
grudgingly falling back in the face of heavy pressure from the
surviving three Daemon Princes.
St Jude Vs the daemons
The
result: draw, 10-12 in victory points (forgot Spawn give up kill
points which would have increased the sisters score a little).
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