Four days after the first 6th game and the Sisters of Battle rolled into Leipzig looking for their first 6th ed tournament.
The Sisterhood of Steel consisted on
Saint Celestine
Pater Row (priest)
3 squads of Sisters in rhinos
2 Squads of Dominions in Immolators
With Imperial Guard allies consisting of
1 Company command squad
1 Pysker squad
1 full strength platoon with Commissar.
Saint Celestine fails the first of what was to be many failed instant death saves
The Ball had some special rules for 6th edition since this was their first time running a sixth ed event,
1) no random terrain effects
2) No fortifications. Except the Aegis line which is deployed in your deployment step
3) Command trait is chosen before the tournament begins and written into your army list.
4) There were fifteen victory points for winning the primary mission with ten points for a draw and five points for a loss with +/-three victory points depending on damage inflicted
I liked the command trait rule, was indifferent to the random terrain and not keen on the fortification rules. So I guess this made it a balanced rules pack